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Old 14th August 2007, 05:51   #4 (permalink)
Jack 3D
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Join Date: Sep 2006
Posts: 18
re: importing bitmaps to use as texture maps

Guys, thanks for your replies. 1024x1024 px is a good starting point. I had been working w/ some images that were lower res than that w/ poor results. The images I'm using are rgb and do have some sharp edges. Will have to experiment more w/ the sampling options in Carrara. Thanks.

Jack
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