Quote:
Originally Posted by Ringo Monfort Well maybe the Kaydara format may work...not sure. |
Yep, fbx works but got limitations (no symetry allowed, if I remember..problem with joins orientation, original position only..etc).
Now the biggest issue is (was ?) the obj export: a rigged character is (was?) always exported in its original position which is (was?) a real problem when you want to make some more final work in an other app.