| Baking shadows into a shader?
Hi,
I need to bake some shadows into a textured object so it can look good in a realtiime-rendered shockwave 3d game. I bought the "baker" extra from igoni, and it works well for shading but it doesn't show shadows that are being cast onto an object. Is there a way to "bake" shadows from another object into a shader? This is a feature they have in 3d studio and I'm wondering if it can be easily duplicated in Carrara. I know that I could just render all the sides of the object and then use thjose renders as shaders but another plugin or soemthign would be better....
-Carl
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