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Old 30th May 2007, 16:55   #6 (permalink)
Nate Owens
Doodlin' Dude
 
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Join Date: Jul 2005
Location: South Carolina, USA
Posts: 1,013
Quote:
Originally Posted by rickei View Post
...You usually see people model pieces that are all open so that they can be welded together, and then rigged and boned, for posing. But since you are providing character studies for the sculptors this looks like a perfect way to do it. plus you can build a fairly big library of objects that can be reused for future projects...nice
Exact-amundo! Plus... I can hide different parts without having to first do domains, and different parts have different poly counts depending on the amount of detail required... ie - the head needs more than the leg, etc.

Quote:
...it looks like you've hooked up with a first class company. Lots of "hand finishing" involved...great detail...again congrats on all of this stuff.
I think you're right... waiting to see how they fly at the retail level.
Thanks, Mr. R. !
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