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Originally Posted by Sketchy It's not like the artist tells Modo, "okay give me this kind of metallic effect", and voila Modo comes up exactly what you tell it to do. |
I know exactly what you are saying. It took quite allot more time experimenting with XSI to get the same effect. Carrara can do the same effect that you find in the Furba knife example. I like the knife but the DOF seems funny. It just that the more realisitic or tricky you want your materials to be it will require allot more effort. Carrara does very well with it's tree setup and it's allot more approachable by beginers to pick up than working with nodes for example.
I think a better example of comparison would be something by Lone Gunman, he really puts extra effort into his piece renders for realism.
I can't download the preview and I'm at work for another three weeks, do they introduce an animation module yet or just sculpting??