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Originally Posted by REvans I will check Hexgon out for sure.
As a complete beginner in the realm of vertex modeling, I would like to get tutorial/book/video guidance to understanding how to work in the vertex world. Any suggestions?
Rick |
Just a lot of spare time and don't be afraid to ask questions, there's lots of talent and good help around here to be sure. If one guy doesn't have the right/best answer, someone else almost certainly will.
I'm always interested to hear how different people do things and there always seems to be a new or better way to learn out here.
From my own point of view, learning materials like books can help, but I'd just start with a lot of simple objects and learn the tools and which ones are truly the most useful. Seems to me anyway that people all want to model complex characters and things before they learn the basics and they get frustrated and wonder why the application is so "buggy", when in fact they may just not be ready to tackle such ambitious tasks.
Hex takes some getting to know, to be sure, but it's nothing you need any university degree for. ;)