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Old 2nd January 2007, 19:26   #14 (permalink)
laughingnome
stu
 
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Join Date: Mar 2004
Posts: 926
Hi John,
as has been said its all about personal workflow, neither method is any better than the other regarding topology or speed.
like yourself i started with splines and facet / poly by poly creation but i now primarily box model for figures and clothing.

ill post some workflow pics regarding boxmodeling figures shortly

stu
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stu your friendly neighborhood gnome

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