Quote:
Originally Posted by pavroza
...I've seen programs that have options to "flip" the triangle decomposition of quads too, perhaps that's an option for future Hexagon's versions (if any)...
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Hmmm, I was under impression that any 3D modeling software can do just that, if you do not like direction, just flip normals, triangulate, and then flip normals again, beauty of it you can do it for entire object or selected part of the mesh...
But, again, I might be wrong (been there before)