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It is relativly easy to animate and rig in. Here is what I like you can use your own models. Hash you really need to use hash models. I can import models made in wings hex etc. and render and animate in messiah. Hash's modeler is the thing that made me nto look at hash. I have had messiah for less than a week already made a primitive rig. With some practice I can do better. Messiah has a few more features I need to delve into. One quirk I find is that there is subdivision surfacing but it is metanurbs so you must keep it all quads or well it won't render.
Here you can see a short and read about its prouction in messiah. There eare quite a few top notch animations doen in Messiah. (plus if you later get a lot of cash and buy 3DS C4D XSI or lightwave you can still use messiah as an animation plug in) Nichod knows more I am a newbie.
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