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Old 22nd December 2006, 15:32   #50 (permalink)
Nichod
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Join Date: Apr 2005
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Quote:
Yep, that's why I said they have entire team on their disposal (1 good texturer can paint lil' more then few 4000x4000 textures in 2 years period, imagine what 2 or 3 can do). But, that was not my point anyways, it was more like: DAZ is painfully SLOW !

I never called developers immature (try to remember, some of us know Charles here and how helpfull person he is), however, companies can be, regardless how many employees are experienced and great visionaries above all that.

My opinion that DAZ is immature (in the sence of responding to the customer base) is fully based on my personal experience (therefore biased somewhat, hehe), however, i'm sure that more then few people would agree with it...

One of the largest X-FILES of 3D industry also known as DAZ BugTracker is reflection and proof of that
Again I'd like to repeat that its much more than just a few textures and some polygons. Buy V4 and take a look at it. BugTracker? X-files? I'm confused. They've been very responsive to bugs I have entered on both the Hexagon and Carrara 5 tracker.
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