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Old 22nd December 2006, 00:36   #6 (permalink)
jbshorty
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Join Date: Jul 2006
Location: in a dirty sock
Posts: 1,412
Quote:
Originally Posted by LoneGunman View Post
Yep, true that, however, it would be nice if we could "bake" them to UV's without plugins...
Actually you can bake the texture map when you export an object, without using any plug-ins. So just do a dummy export to grab the texture. But Carrara's baker only grabs the diffuse (color) channel. Inagoni's Baker plug-in gives you many more options and channels...

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