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Finally, I loaded the pattern I created in Photoshop. Make sure it's a repeat pattern so there are no seams. I tiled it along the length of the rope.
I adjusted the amplitude and offset until I was pleased with the preview. I enabled the subdivision (which I believe does the same thing as smoothing in the VM). The higher the number, the smoother the rope, and the longer the render time... I liked the rougher rope for this purpose.
Last edited by EricD; 8th December 2006 at 20:30.
Reason: add images
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