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Originally Posted by chrisd Does the original mesh becomes a control mesh for the T-Spline? |
Hi Chris. I previously answered this question a little bit incorrectly, so allow me to update what little bit i have learned since then... The original mesh is deleted, which is fine because the TSpline object now has it's own control point cage that exactly matches the vertex locations of the original mesh cage. The Tspline surface is directly editable by moving points, or by extruding faces. At this time, there is no direct maniuplation of the individual faces, edges, vertices as you would have for a subd modeler. But the developers have stated that one of their goals is to have a box modeling workflow, so i am sure those features will be added soon.
jonah