Thread: Blender sculpt
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Old 19th October 2006, 17:42   #3 (permalink)
sadot
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Join Date: Oct 2005
Location: Mexico City
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Shiny try it!

this version have a sculpt mode from sharpconstruct and a topology tool like silo, have some tools like Hx2 now i can try it, this skull was created from a cube -subd 6- i know theres a way to export the normal/displacement map but why? i have Hx2
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